arielmods: (Default)
Ariel Mods ([personal profile] arielmods) wrote in [community profile] ariel_ooc2012-12-20 12:21 pm
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HMD meme

HMD


It's that time finally! Here's our How's My Driving? post. This sitewide meme will go up on the 20th of every month and it's encouraged that everyone post! Please post a list of your current in-game characters as a reference for other members to use for comments or critique.

Remember to keep it civil. Outright flaming will not be tolerated and we will deal with any hostile comments as soon as possible. Critique should be constructive. Offer ways a player can improve their characters, solve any problems you might have, etc. rather than just telling them they're horrible with no examples or pointers.

Likewise, this isn't a love meme. It's great to tell someone you think they're doing a good job or you love playing with them! Just give reasons for why you think they're awesome or what they're doing well. We're not discouraging positive comments. Love is great, but so is hearing why you are so you know what to keep doing.

Anon comments are enabled and IP logging is off for those who'd prefer a little anonymity, but please don't abuse this feature to be rude to other players.

If anything comes up, please visit the concerns page to let us know or contact us through any of the other various ways listed.

Form:

(Anonymous) 2012-12-20 08:26 pm (UTC)(link)
No crit for you guys, because seriously, you've done such an amazing job in picking up the game and carrying things forward. This is about the smoothest Mod transition I've ever seen in a game, and I know there must have been heaps of work put in behind the scenes to make things look so seamless. specifically, I like:

1) That you guys convey a very strong mod presence with updates, plotting posts and plurks, communicating with the playerbase whilst not being invasive and over-bearing about it. It definitely feels like you're there when we need you.

2) Having a very quick turnaround when answering player questions, helping us all to get on with all our sexy plotting and have fun.

3) I definitely appreciate the implementation of a few rules, like no longer taking critique from the anon communities and knowing to place a limit on threads with the OC!account so you don't get overloaded, plus the additions of the new mini!mods. Mods make up the backbone and structure of a game, so it's great to see you guys are taking care of yourselves too.

I notice in the case of Sylvia and Mara that your characters aren't getting out quite as much, and that's only to be expected really, since you've been busy tackling so many other things. I just wanted to say, don't be afraid to ask for more help if you need it. Obviously from the number of people submitting mod applications, a lot of us are eager to help lighten your load. I really don't want to see the situation arise again where the mods are too busy modding to play their own game and have fun with it, and you two didn't exactly sign up for this when you joined Ariel in the beginning.

But anyway, I am extremely grateful to you guys. Thank you so much for all the hard work!!
halfassed: (Default)

[personal profile] halfassed 2012-12-20 09:38 pm (UTC)(link)
We really appreciate this! We hope to get the whole mod team structure going and stable with the next app round, see if our new methods work out. If they don't, we'll have to make some changes.

Regarding our own characters: I can't speak for Sylvia, but for me it was a hit of mod stuff for about a week that made me slow, and now it's the holidays clogging me up something major. I'm off the computer most of the hours of the day, and then I'm all brained out by the time I can get online. Thus, tags are super-slow. When holiday rush is over, I bet I'll be a lot better about getting them out there.

You're welcome, and I hope we can continue to keep this game on even footing!

(frozen comment) -1

(Anonymous) 2012-12-21 06:19 am (UTC)(link)
If we're not supposed to take anon crit, then why is anon enabled on this open post?

Doing this and having that as a rule is as contradicting as a lot of their other rules for game and characters. Maybe have a look at that too otherwise both of our concerns don't matter.

(frozen comment)

(Anonymous) 2012-12-21 07:38 am (UTC)(link)
They didn't say about not taking anonymous crit.

They said about not taking crit from anon communities, ie rpanons etc, where half the stuff posted is shit-stirring from bored trolls not even within the game.

There's a difference between coming to the mods directly (even under guise of anon) and going the anoncomm route.

(frozen comment) Anon who posted the above crit

(Anonymous) 2012-12-21 09:17 am (UTC)(link)
As someone else said, what I like is that the mods aren't taking their cues from the anon communities, like wankgate and rpanons. Critiquing anonymously for the HMD, to the mod concerns post and other such things are perfectly valid and quite common in a lot of games. Even when airing legitimate concerns, most people don't like the stigma attached to doing it, especially because people in this game have already proven to be pretty touchy and just as likely to run and wail to the aforementioned anon communities in an attempt to stir shit.

Not everyone does react that way, but since most of us don't know each other very well, it's far more comfortable to be able to test the waters under the veil of anon when opening the floor to critique.

(frozen comment)

(Anonymous) 2012-12-21 06:47 am (UTC)(link)
The HMD is something I loathe seeing each month because it is anon. If someone wishes to give another concrit then isn't that why we have HMDs in our journals to begin with? That is far more reasonable than posting something akin to this anon enabled meme. The major problem with the anon enabled meme is the following:

1) It's making your players here at Ariel targets for hatred.

2)It doesn't matter how good you control the screening of comments or how on top of it you are in regards to detouring any hatred being thrown at your players by anons. By allowing something open, there will be hate and people's feelings will get hurt. That person tagging in will still feel the backlash and steam coming from those flames.

If everyone wants to concrit, perhaps they could do it through journals? Not this. And if they have problems with a certain player, well that's what you mods are for, isn't it?

I can't help but feel like you guys are painting big bright red targets on us. I know you don't mean to and this is supposed to be a tool used for constructive crit, but I for one am not in agreement with a post that can be used for hatred so easily.

(frozen comment) +1

(Anonymous) 2012-12-21 07:50 am (UTC)(link)
I've already seen a bunch of morons on here.

Why are we saying we shouldn't take outside anon crit and allowing the outside in?

(frozen comment) -1

(Anonymous) 2012-12-21 08:13 am (UTC)(link)
Learn to read. When they first put a stance on anon crit it was from fucking communities, not singular anons bringing it to the mods or players. jfc, if you're going to complain then get your facts straight.

(frozen comment) da

(Anonymous) 2012-12-21 08:39 am (UTC)(link)
the problem with making the hmd anon enabled is that it makes it open to people not in the game. you can't anon a locked community post. i think maybe ayrt was saying that making the game hmd anon enabled just leaves an otherwise locked post open to the anon shit stirring that has been going on in the anon comms since before the game even opened.

(frozen comment) -1

(Anonymous) 2012-12-21 09:06 am (UTC)(link)
Sorry anon, but if you don't like the risk of potentially anon crit, just don't post here. From what I've seen, most of the crit handed out has been both constructive, and from people who are fairly obviously in the game. Most people aren't so easily wounded to need to be cushioned from the entire rp community, even when playing in a game like this, and if you need to avoid it, then just keep away from here. Simple.

I like the HMD because, despite the risks, it gives people a regular chance to air any problems and is more likely to provoke discussion than posting on a private HMD, where people can just screen the comment and ignore it forever. Besides, I haven't seen any hoards of hateful anons streaming in here to cause wank. I think you're over-estimating how invested people who aren't actually in the game are in us.

(frozen comment) +1

(Anonymous) 2012-12-21 09:08 am (UTC)(link)
Couldn't have said it better myself.

(frozen comment)

(Anonymous) 2012-12-21 01:02 pm (UTC)(link)
The irony here is that you're showing us why anon crit is good. Posting under anon helps some of us feel more comfortable with giving crit, just like you're obviously more comfortable under anon since you didn't leave this comment logged in. You're a basic example of why we should leave anon on.

(frozen comment) -1

(Anonymous) 2012-12-21 04:11 pm (UTC)(link)
Have you looked at the anon comments on this post? All with the exception of one comment have been very well thought out and, above all else, polite. It's very clear that all of the anon comments are from current players. Your second comment says "anons" like they're vandals. They're not. They're the very people you're playing with that are bringing up concerns they have and, also, quite a few of the anon comments are positive.

I think game's HMD is particularly effective because it allows anon commenting. It's been shown time and time again that people aren't comfortable saying constructive criticism logged in, because some players may react badly towards the person trying to help. Aren't a very example of this yourself? You don't feel comfortable saying this logged in. I've seen players hate, verbally attack, and completely slander someone for offering gentle, well thought out concrit. Anyone that's been in this hobby for any decent length of time has seen at least one massive explosion because a player couldn't handle concrit. Allowing anon commenting provides protection to well-meaning players.

On the other hand, it also provides encouragement to players. It can be especially hard to give concrit to castmates and friends, because you don't want their attitude to change towards you and you don't want them to stop tagging you. (And no matter what you say, even the people that handle crit well might be hesitate to tag the one that gave them concrit or worse, might hold it against them.) I've seen characters being played terribly go on and on without someone providing concrit simply because the players didn't a venue they felt safe on. If you know someone's going to react badly, how comfortable would you be? I find concrit to be infinitely more honest and helpful from anons, because they aren't constantly sugar-coating it to protect their name. They're telling you what problems they found, you're free to agree or disagree, but this is what they think. But I also recognize these anons as the same people I'm playing against. I have faith in the mods rooting out any comments that aren't helpful.

Lastly, the mods are here to handle any inappropriate comments that spring up. I advise you to look at the anon comments on this post. No one is becoming a target for hatred. The only thing happening is constructive criticism. Anything that isn't constructive criticism isn't allowed, plain and simple. The mods have already proven they will delete any comments that aren't polite and constructive. You have absolutely nothing to fear here unless you're afraid of honest concrit. In which case, you're only hurting yourself.

(Anonymous) 2012-12-22 12:09 am (UTC)(link)
In posts like the reserves and the applications, can you add in timestamps or a time when the deadline really ends? Maybe when they open, too? A timestamp for when application status page was last updated would be helpful too!

I would like to ask why the hiatus post is public and not screened like the drop post/player contact is. If the game wants to sort of keep player identities quiet, shoudn't it be screened too?